It's overcosted for what it is, I believe, but I do not regret my purchase at all. I don't expect everyone to like this game. The ending with Henry and D talking really made it stand out too. It really immersed me into a world where things happened and memories were made. I recall feeling a sort of nostalgia, seeing the old ranger standees, the abandoned ranger cabin, and the various campsites. The ending photos of Brian and Ned really sell it. There's also a slight undertheme of wistfulness, too. This is the experience they wanted and you, the player, got sucked in right along with them. Henry and D WANTED to believe in a conspiracy because it was a fantastical, utterly insane situation that was highly unlikely. Just a depressed, slightly crazy, despondent father who lost his son in a terrible accident. There wasn't any conspiracy, no aliens or military projects or ghosts. I think the ending is crafted so that WE, the player, escape into this forest, this world, become attached to characters that don't exist. Ned is a perfect metaphor for a sort-of game master or dungeon master, as well. To be a different person, having fantastical adventures, and to journey back to reality when it's over. D&D and, in a broader spectrum, roleplaying, is in essence escapism. It's also hinted D may be slightly curious about it as well. It seems that the job attracts such people, as Brian is a fan of "Wizards and Wyverns", this game's equivalent to Dungeons and Dragons. D is getting away 's not entirely explained but hinted it's not so different from Henry's situation.ĭ goes to the park every summer to have a different life, to converse with different people, and to be a different person. Henry is escaping from his ailing wife and complicated home life. The themes of the game are loneliness, exile, and escapism. After a short break, I had a sudden epiphany.įeeling disappointed about the ending? That was the point. Having just finished the game (took me about 2.5 hours, will explore around a bit more on a second playthrough), I initially found the ending a bit hard to swallow. For comments write (/spoiler), like this: This is a spoilerīig thanks to /u/Pineapple_Plague for making the snoo and /u/garg0 for making the artwork displayed on the sidebar!.If your link contains spoilers, assign a spoiler flair with the flair button.No low-effort or clickbait style posts.No links to the pirated intellectual property of others. If the thumbnail contains spoilers please mark it as NSFW.In Firewatch you’ll explore a wild and unknown environment, facing questions and making interpersonal choices that can build or destroy the only meaningful relationship you have. Firewatch is a single player first person game in production being developed by indie studio, Campo Santo.The game is currently released for PC, Mac, Linux, Xbox One, PS4, and Nintendo Switch.
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